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NPC Generator

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Advanced [show]


Oriel Marley, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a weathered and beat up set of banded mail beneath an oversized grey coat. She has shaved her head bald. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She likes to make people angry or surprised. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to loving parents in a slum to the west. Through the years after Oriel was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Oriel's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Oriel and her spouse have recently divorced.

Motivation: To share knowledge with the world; and wants to raise her children well

Ideals: Opinionated, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Oriel Marley, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)12 (+1) 15 (+2)17 (+3)
Skills Athletics +7, Intimidation +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Heward Blythe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His eyes are blue.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Deep Scion in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Sailor again; and he wants to meet his childhood hero

Flaws: Addict, Racist. Bonds: Rich, Adventurer, Has a crush, Job. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Heward Blythe, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)7 (-2) 10 (+0)8 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Obsidian (8 gp). Deep blue spinel (500 gp). Sardonyx (50 gp).


Social Check DCs


Gerard Kinsley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his brown eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gerard hails from a village terrorized by dire rats. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats; and revenge

Bonds: Poor, Attractive, Religious, Enemies, Nature. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Gerard Kinsley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Ryland, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He wears his brown hair down. His green eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Terse, Shy. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Percival Ryland, Male Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 10 (+0)13 (+1)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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