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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. With a patchy golden beard and wild golden hair. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the west. He is lazy and tries to find solutions quickly.

History: Don hails from a village terrorized by giants. There was a wharf not far from home where he often wandered off to fish. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many giants want him driven away.

Ideals: Pacifist. Flaws: Lazy. Bonds: Attractive, Enemies, Nature. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Don Windsor, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 15 (+2)15 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Charles Soames, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has moderate length auburn hair. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: To protect his home; and wants to raise his children well

Ideals: Logical. Bonds: Attractive, Guardian, Poor, Family. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Charles Soames, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a green poncho over his likewise colored trousers and shirt. His white hair is thinning but still full. His brown eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of southern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has a rivalry with the Church that dominates his actions; and human compassion

Ideals: Fighting. Flaws: Racist. Bonds: Immigrant, Adventurer, Religious. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Gerard Ainsley, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)8 (-1) 16 (+3)7 (-2)
Skills Animal Handling +6, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Aquamarine (1000 gp).


Social Check DCs


Alice Camden, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her moppish auburn hair is in a traditional bowl cut. Her gray unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.

History: She was raised in a desert tribe. A freak accident while working with her Server mother left her crippled. She has never given up on her painting dream.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker, Pacifist. Flaws: Disease. Bonds: Nature, Religious. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Alice Camden, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)7 (-2) 13 (+1)10 (+0)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Tiger eye turquoise (16 gp). Deep green spinel (70 gp). 2 Thunderstones. 1 Tanglefoot bags.


Social Check DCs

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