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NPC Generator

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Katherine Vance, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a black and red handkerchief worn on her left side. She wears a small hat to cover her moderate length blonde hair. She wears large thick round spectacles.

Personality: She is fixated on the number 89. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Katherine hails from a village terrorized by drow. In her 13th year, her parents were killed by a drow raid, leaving Katherine alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and revenge

Ideals: Optimist, Entrepeneur, Logical. Flaws: Insane. Bonds: In love, Enemies. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Katherine Vance, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp.


Social Check DCs


Wymar Lindsay, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the large cave and found the beat up bow and armor he uses now. He was granted divine powers by his dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist, Gifted. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Lindsay, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)9 (-1) 4 (-3)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40000 cp. Deep blue spinel (1600 gp).


Social Check DCs


Herleva Carlisle, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long silver hair is drawn into a two foot long braid. Her brown eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: She is greedy; and she would like to get married and retire

Flaws: Antagonistic. Bonds: Rich, Family, Immigrant, Has a crush. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Herleva Carlisle, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Melissa Fulton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a blue feathered hat and blue clothes. She keeps her red hair in a flapper bob. She has green eyes and a blue hat with a pastel feather.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born in the south, but her parents moved at a very young age to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Melissa took refuge in the large cave and found the beat up club and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Melissa Fulton, Female Human Paladin 5
Medium (4'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)7 (-2)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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