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NPC Generator

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Advanced [show]


Yvonne Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and carries scimitars. She has golden hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is a Hunter first and foremost. She believes firmly that knowledge should be universal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Hunter business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Extrovert. Bonds: Attractive, Job. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Yvonne Staurheim, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc, Draconic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Wallace, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She likes to wear ponchos typically of a light green in addition to tight pants. She has a hunchback. Her hair is chestnut and curly. She wears an eyepatch.

Personality: Elizabeth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She served in the navy to pay for her family's outstanding loans. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Criminal record, Military, Nature. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Elizabeth Wallace, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 6 (-2)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Eye agate (15 gp). Onyx (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Maynild Marlee, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear flannel. She wears her auburn hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Maynild studied abroad. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Maynild Marlee, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)12 (+1) 3 (-4)12 (+1)
Skills Athletics +7, Insight -1
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Emerald (1600 gp). Black pearl (200 gp). Tourmaline (100 gp).


Social Check DCs


Ermina Kendal, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'7". She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. She has a long white ponytail with little hanging trinkets. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality.

Bonds: Criminal record, Enemies, Adventurer. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Ermina Kendal, Female Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 50 pp. 1 Masterwork Artisan’s tools.


Social Check DCs

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