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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Heather Shelby, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light white in addition to tight pants. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She acts crazy and hedonistic. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born in a small plains village. Heather liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now owns her own business.

Motivation: She feels that her past leaves her morally obligated to help; and wants to open a new tavern

Flaws: Hedonist, Impulsive. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heather Shelby, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Amethyst (50 gp). Obsidian (12 gp). Emerald (1600 gp).


Social Check DCs


John Rayden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy blue pantaloons and a brown scarf. His brown hair is kept up in a ponytail inside a broad hat. His eyes are blue and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: John lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family.

Flaws: Shy, Insane. Bonds: Criminal record, Family, Job. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

John Rayden, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)12 (+1) 8 (-1)7 (-2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp. Onyx (30 gp). Iolite (30 gp).


Social Check DCs


Bernard Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: A powerful necromancer made him what he is. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the north; and he has passion for adventuring and risk

Ideals: Athletic, Professionalism, Entrepeneur. Bonds: Mentor, Adventurer. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Bernard Windsor, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)10 (+0) 15 (+2)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Ermina Hayes, Female Human [Permalink]

Personal [hide]

Description: She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her club. She carries a battered morningstar and tarnished club as well. She wears her auburn hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Ugly. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Ermina Hayes, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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