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NPC Generator

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Advanced [show]


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His thin eyebrows rest above his beady violet eyes.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer, Religious. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Barton, Male Human Paladin 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Roger Livingstone, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister

Ideals: Fighting, Disciplined, Logical. Bonds: Criminal record, Adventurer, Family. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Roger Livingstone, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Azurite (16 gp). Aquamarine (300 gp).


Social Check DCs


Diggory Landon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear white clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His black hair is heavily combed to the right. His eyes are a pleasant hazel.

Personality: He dislikes all the random violence that takes place in the south. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Diggory hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He became a Sellsword soon after.

Motivation: Many giants want him driven away; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Diggory Landon, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Deep blue spinel (1000 gp). Amber (130 gp). Aquamarine (1000 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Ella Harlan, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Roofer.

Motivation: A need for knowledge about a nearby landmark; and balancing her hectic life and new roofer responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Ella Harlan, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Athletics +4, History +5
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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