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NPC Generator

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Advanced [show]


Anne Nash, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her golden hair is wavy and long. Her blue eyes dart from person to person to random spaces in the air.

Personality: She hates Humans with a passion. As such she is filled with self loathing. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a Beggar, her mother struggled to pay the bills. She went to a religious school and was inspired by the priests there in charitable deeds. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and sabotage a competitor

Ideals: Athletic. Flaws: Racist. Bonds: Religious, Poor, Adventurer, Job. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Anne Nash, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs


Miles Atherton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large violet mantle and cape that has been intricately interwoven into his green robe and is in decent physical shape. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made him what he is. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Joker. Flaws: Insane. Bonds: Mentor, Slave. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Atherton, Male Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Gerard Abram, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear black tank tops with white pants. Beneath his clothing is a huge mess of scar tissue. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gerard was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he is content

Flaws: Mundane. Bonds: Slave, Rich, Family, Job. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Abram, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eloise Shipley, Female Human [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a black scarf. She keeps her golden hair in a flapper bob. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eloise is depressed about a lot of things. She tends to be a nihilist. She also hits on women, regardless of circumstances.

History: Born to a Architect, her mother struggled to pay the bills. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. She hasn't told them the truth, but wants to settle down with them.

Motivation: Seeks redemption; and to settle down with her crush

Flaws: Depressed. Bonds: Has a crush, Poor, Immigrant, Criminal record. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Eloise Shipley, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)18 (+4) 12 (+1)13 (+1)
Skills Investigation +7, Religion +7
Senses Passive Perception 11
Languages Common, Terran, Gnome, Sylvan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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