Peter Barton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mercenary.
Motivation: To clean up the streets; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Gifted. Flaws: Addict. Bonds: Job, Military, Nature, Guardian. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 sp. Red spinel (130 gp). Amber (130 gp). Blue sapphire (1600 gp). 1 Minor magic item.
Balimaar Harper, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He struck the Beggar job and began his own company from there.
Motivation: Wants to open a new tavern; and to be a barber again
Flaws: Ugly, Shy, Antagonistic. Bonds: Military, Job. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
Sarah Appleton, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her golden hair is unkempt and raggedy. Her thin eyebrows rest above her beady brown eyes.
Personality: She speaks before she thinks and is too direct. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Sarah was born on a far northern forest where she grew up under the tutelage of her mother, an expert Sailor. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and doesn't want to be a sailor and was forced into it by her family
Flaws: Ugly, Impulsive. Bonds: Immigrant, Poor. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item.
Eloise Payton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She usually wears her grey robe and has her axe always slung over her shoulder. Her hair is long and golden with streaks of silver, and is pulled back with small grey clips. She tend to wears goggles to shield her eyes.
Personality: She is overprotective of those who hire her services. She has a small toy that she constantly fidgets with.
History: The child of a Laborer, who enjoyed hunting, Eloise was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Baker.
Motivation: Wants to have a good time and be beloved; and to be a laborer again
Ideals: Optimist. Flaws: Addict. Bonds: Guardian, Nature, Job. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 3000 sp. Carnelian (50 gp). Brown-green garnet (70 gp).
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