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NPC Generator

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Advanced [show]


Herleva Hampton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'11" and wears just a black suit. Her right leg appears badly burned and disfigured. Her silver hair is thinning but still full. Her eyes, though not visible through her cowl, are gray.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made her what she is. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She's also a talented Sage, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and she is unsatisfied with her job

Ideals: Logical. Flaws: Insane. Bonds: Job, Mentor. Occupation: Carter

Voice: growls and snarls, animalistic

Attributes [hide]

Herleva Hampton, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Silver chalice with lapis lazuli gems (100 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Emmeline Middleton, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her hair is cut close to her head. This green eyed northerner is not easily forgotten.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. Emmeline is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born in a small island village. Her father was a mechanic, and taught her how to fix just about anything. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Sabotage a competitor; and her spouse's relatives view her with great suspicion

Ideals: Persistence. Bonds: Attractive, Family, Nature, Job. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Emmeline Middleton, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Deep blue spinel (1000 gp). Aquamarine (1000 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Berkeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears bulky yellow painted plate armor. His hair is cut close to his head. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: William lived on a farm with his father, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Logical. Flaws: Impulsive. Bonds: Family, Immigrant. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

William Berkeley, Male Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 10 (+0)15 (+2)
Skills Arcana +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Obsidian (14 gp). Hematite (14 gp). Chalcedony (60 gp). Lapis lazuli (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rosamund Bradly, Female Human [Permalink]

Personal [hide]

Description: This woman wears bulky black painted plate armor. She is muscular with a powerful set of arms. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a brigands raid, leaving Rosamund alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A deep hatred of brigands.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Rosamund Bradly, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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