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NPC Generator

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Advanced [show]


Randal Yeardley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large pastel jacket. He keeps his brown hair in a pixie cut. He has a dull look in his gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Religious. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Randal Yeardley, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Silver pearl (40 gp).


Social Check DCs


Trym Bradly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by sweets. His golden hair is smooth and relatively long. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Bradly, Male Human Paladin 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)11 (+0) 16 (+3)15 (+2)
Skills Athletics +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Hadwisa Reid, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a simple white robe with yellow stripes complete with hood. Her black hair is lengthy. She has a dull look in her gray eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and she wants revenge against gnolls

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Religious, Enemies. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Hadwisa Reid, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)8 (-1) 14 (+2)8 (-1)
Skills History +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Adelaide Kitchur, Female Human [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She sports blue clothing, slightly heavier than average wear. She has silver hair. Her blue eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of her son.

Flaws: Ugly, Insomniac. Bonds: Family, Religious, Mentor. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Adelaide Kitchur, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40000 cp.


Social Check DCs

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