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NPC Generator

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Advanced [show]


Ermina Wedgwood, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her auburn hair in a pixie cut. Her face is scarred and worn.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Ermina Wedgwood, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 14 (+2)9 (-1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp.


Social Check DCs


Melissa Barlow, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears grey cloth garments or leather armor. She wears a colorful flower in her golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Melissa was born with her mother's beautiful face. Through the years after Melissa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Melissa's mother didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic, Secretive. Bonds: Attractive. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Melissa Barlow, Female Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Arcana +6, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Ahlyssa Livingstone, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears a faded coat and loose pants complete with broad hat. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a desert tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has achieved small success as a Animal Trainer.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to open a new tavern

Ideals: Impeccable. Bonds: Poor, Attractive, Job, Nature. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Ahlyssa Livingstone, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Amethyst (80 gp). Freshwater pearl (4 gp).


Social Check DCs


Alex Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with grey socks and a vest with buckled shoes. He is portly but not overly obese. He keeps his golden hair in a pixie cut. His blue eyes peer out from beneath his deerstalker tan hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: Alex was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 15 years.

Motivation: Wants to open a new tavern; and he's looking for his big break

Ideals: Joker, Professionalism. Bonds: Job, Nature, Adventurer. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Alex Thackeray, Male Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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