Godfrey Van Es, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a green vest and prefers blue and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His blue eyes peer out from beneath his top green hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He enjoys reading and quiet.
History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Farmer for hire.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Coral (60 gp). Banded agate (12 gp). Star ruby (1400 gp). Golden yellow topaz (1100 gp).
Lewis Dudley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His hair is greying and his face has many wrinkles. His eyes are gray and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: He is wracked by social anxiety.
Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Immigrant. Occupation: Beggar
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Conrad Addington, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His hair is cut close to his head. His violet eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a xeno-phobe, disliking non-Humans.
History: Conrad was born with his father's beautiful face. Conrad was born on a far northern island where he grew up under the tutelage of his father, an expert Stylist. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Antagonistic, Racist. Bonds: Immigrant, Attractive. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
Gunter Shelby, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a green scarf. He is bristling with hidden weapons, mostly hammers and ceremonial daggers. He has a silver handlebar mustache and slicked back silver hair. He has green eyes.
Personality: He snorts whenever he laughs or is feeling confident. His job bores him to no end. He has decided to make it more interesting.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day
Bonds: Criminal record, Adventurer, Rich, Nature, Slave. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Giant, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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