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NPC Generator

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Advanced [show]


Jane Kenley, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She has the majority of her body covered in plate. She has a hunchback. With bright auburn hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Jane was raised in a hard working conservative environment. Her childhood dream was to be a Cook, but she was a colossal failure. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Jane Kenley, Female Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Blue quartz (10 gp). Jade (150 gp).


Social Check DCs


Heather Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her scythe with her veritable burlap sack of a shirt. She is portly but not overly obese. Her silver hair is styled in orderly dreadlocks. Her brown eyes are slightly larger than normal.

Personality: She speaks before she thinks and is too direct. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Heather hails from a village terrorized by illithids. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Heather and her spouse have recently divorced.

Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult; and she is greedy

Flaws: Impulsive, Antagonistic. Bonds: Enemies, Rich, Job. Occupation: Bricklayer

Voice: Spits words with contempt

Attributes [hide]

Heather Nash, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)10 (+0) 17 (+3)11 (+0)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Gomory Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tattered old clothes. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Persistence, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Gomory Hailey, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)10 (+0) 11 (+0)7 (-2)
Skills Insight +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp. Black pearl (300 gp). Bloodstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Ryley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue coat over a tan low-cut shirt, and a top hat upon his head. He is muscular with a powerful set of arms. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Insane, Insomniac. Bonds: Criminal record, Military. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Henry Ryley, Male Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)13 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs

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