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NPC Generator

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Advanced [show]


Melissa Trowbridge, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman wears many layers of old clothing at all times. Her auburn hair is knotted and matted. Her violet unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to get laid

Ideals: Philantrophist, Fighting. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Melissa Trowbridge, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Perception +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1200 gp).


Social Check DCs


Hunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His silver hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Layabout and found it very stressful. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: To reunite with his absent father; and doesn't want to be a layabout and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Hunter Staurheim, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Everard Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright golden hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Religious, Rich. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Everard Kitchur, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. Silver comb with moonstones (800 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Masterwork Light steel shield. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Jane Ainsworth, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a simple white robe with brown stripes complete with hood. Her blonde hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also is a firm believer in the womanly ideal.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sellsword hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: To clean up the streets; and to get a good night's sleep

Flaws: Insomniac, Impulsive. Bonds: Guardian, Poor. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Jane Ainsworth, Female Human Paladin 5
Medium (4'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Brown-green garnet (160 gp). Freshwater pearl (13 gp).


Social Check DCs

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