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NPC Generator

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Advanced [show]


Oriel Walpole, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in a small village she learned the ways of the warrior from her father. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she's looking for her big break

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Adventurer, Slave. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Oriel Walpole, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Trym Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. With bright black hair and a scraggly beard. His gray eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Trym Barney, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)12 (+1) 7 (-2)13 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Raymond Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries with him a set of longswords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His small hat is riddled with cuts and holes. His gray unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also has developed a complete distrust of the Unemployed profession.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Raymond Kelsey, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 2000 sp. Silver pearl (40 gp). Red-brown spinel (40 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Spalding, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is physically well-built. Her auburn hair is wavy and long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in quarterstaff use. She then took over the family business and is one of the better Scribe for hire.

Motivation: Many brigands want her driven away; and to be a sculptor again

Ideals: Fighting. Bonds: Rich, Attractive, Enemies, Immigrant, Job. Occupation: Scribe

Voice: Thin and wheezing

Attributes [hide]

Rosalind Spalding, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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