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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theodoric Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His head has been shaved. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well.

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Family, Rich. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Theodoric Hayes, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Williamina Allerton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tattered old clothes. Her red hair is kept up in a ponytail inside a broad hat. Her hazel eyes peer out from beneath her broad blue hat.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Williamina was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: She is compelled to act according to her religious beliefs; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Miller

Voice: Shortens vowels

Attributes [hide]

Williamina Allerton, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)7 (-2) 12 (+1)10 (+0)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Deep green spinel (50 gp).


Social Check DCs


Jane Hamilton, Female Human [Permalink]

Personal [hide]

Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is muscular with a powerful set of arms. Her golden hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Jane's homeland. Jane decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Attractive, In love, Immigrant, Rich. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Jane Hamilton, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 90 pp. Alexandrite (900 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Elysande Marley, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is bristling with hidden weapons, mostly clubs and falchions. Her silver hair is kept up in a ponytail inside a small hat. Her eyes are hazel and catlike.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of southern immigrants she idolized her father. Her father was a soldier and died while she was still young. Elysande was left her father's suit of armor and trained in its use and care. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and wants her loneliness to end

Ideals: Philantrophist. Bonds: Criminal record, Attractive, Immigrant, Military, Has a crush. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Elysande Marley, Female Human Paladin 5
Medium (4'7") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Iolite (30 gp). Coral (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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