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NPC Generator

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Advanced [show]


Dean Warwick, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his golden hair. His brown eyes peer out from beneath his Stetson white hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: Dean was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Artistic. Bonds: Attractive, Religious, Job. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Dean Warwick, Male Human Paladin 5
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)14 (+2) 11 (+0)7 (-2)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Black pearl (1600 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Moss agate (8 gp).


Social Check DCs


Gomory Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He is portly but not overly obese. His hair is auburn and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Hunter profession.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he's in love

Flaws: Ugly, PTSD. Bonds: Job, Poor, Has a crush. Occupation: Fisher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gomory Wellington, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


William Livingstone, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. With a patchy auburn beard and wild auburn hair. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker, Extrovert, Artistic, Philantrophist. Flaws: Mundane. Bonds: Rich. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

William Livingstone, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Deep blue spinel (1600 gp). Azurite (7 gp). Golden yellow topaz (1600 gp). Rock crystal (60 gp).


Social Check DCs


Roland Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He keeps his long chestnut hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult.

Ideals: Philantrophist. Bonds: Job, Poor, Adventurer. Occupation: Guard

Voice: American accent

Attributes [hide]

Roland Carlton, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Deception +2, History +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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