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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Elysande Bentley, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a large green jacket. She wears a broad hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Aggressive, abrasive, and angry, Elysande embodies much of what other species detest in the Humans. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a crush on the local Detective; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer, Has a crush. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Elysande Bentley, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Elizabeth Staurheim, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Carter does. Her hair, while still mostly blonde, has prominent grey streaks. Her hazel eyes lackadaisically let the world flow into them.

Personality: Elizabeth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born several months after her mother was called into army service. Through the years after Elizabeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Elizabeth's mother didn't care for her much, and the feeling was mutual. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and balancing her hectic life and new carter responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Elizabeth Staurheim, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)14 (+2) 13 (+1)8 (-1)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp.


Social Check DCs


Isabella Dalton, Female Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She keeps her long black hair kept up in a rat tail. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born on a small isolated farm. Her childhood dream was to be a Actor, but she was a colossal failure. She ran away from her former home and has been making her living as a Engraver for the past few years.

Motivation: Sabotage a competitor.

Ideals: Joker, Philantrophist. Bonds: Attractive, Nature, Job. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Isabella Dalton, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Nature +3, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Chalcedony (30 gp). Blue quartz (7 gp). Tiger eye turquoise (7 gp). Sard (30 gp).


Social Check DCs


Ermina Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She typically wears black cloth garments or leather armor. She has a hunchback. She has moderate length brown hair. She has gleaming, smiling blue eyes.

Personality: Aggressive, abrasive, and angry, Ermina embodies much of what other species detest in the Humans. She is able to make almost anything out of random pieces of junk.

History: Ermina was raised in a hard working conservative environment. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Knight and occasionally as a mercenary.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Ermina Snowdon, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)4 (-3) 19 (+4)4 (-3)
Skills Acrobatics +4, Animal Handling +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 4000 sp. Moss agate (7 gp). 1 Minor magic item.


Social Check DCs

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