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NPC Generator

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Advanced [show]


Trym Enfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He has a hunchback. He has a very tight haircut. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trym was born on a far western forest where he grew up under the tutelage of his mother, an expert Bather. He became a Bather soon after.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Depressed. Bonds: Job, Military, Immigrant. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Trym Enfield, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Tourmaline (40 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Emma Livingstone, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a large yellow jacket. She has done her best to style her black hair to look like a famous performer. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her father raised her in a mountain cabin. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Regain custody of her daughter; and doesn't want to be a glassblower and was forced into it by her family

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Nature, Family. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Emma Livingstone, Female Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. He has styled his chestnut hair well, parting it to the left. His eyes are likewise hazel.

Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Bounty Hunter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Impeccable, Professionalism. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Staurheim, Male Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)6 (-2) 5 (-3)16 (+3)
Skills Animal Handling +0, Performance +6
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Anselm Marlowe, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has silver hair. He has gleaming, smiling hazel eyes.

Personality: Confrontational and typically high on some drug or another. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Animal Trainer. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Flaws: Addict, Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Marlowe, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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