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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emma Gracey, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears blue painted combat armor at almost all times. With bright blonde hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is frequently practicing swordplay.

History: Born to a Scribe, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mason. She has worked as a Mason like her father before her.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Emma Gracey, Female Human Paladin 5
Medium (4'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Churchill, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports black clothing, slightly heavier than average wear. Her golden hair is thinning but still full. Her green eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.

History: She was born in the west, but her parents moved at a very young age to the east. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Jane Churchill, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 8 (-1)12 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Sard (50 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Marston, Female Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she wears light armors faded through time and improper care. She wears a small hat to hide her balding. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: From birth she was tutored by a cruel and relentless mentor. A gifted student she started as a Dilettante, but she got bored and became a Jeweler. She has drifted from career to career and currently works as a Jeweler.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Family, Mentor. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Melissa Marston, Female Human Paladin 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. Amethyst (130 gp). Tourmaline (130 gp). Violet garnet (300 gp).


Social Check DCs


Odo Middleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His red hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Artistic. Bonds: Adventurer, Debt, Criminal record. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Middleton, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Performance +2, Survival +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Freshwater pearl (13 gp). Aquamarine (600 gp). 1 Simple lock. 1 Simple lock. 1 Average lock. 1 Good lock.


Social Check DCs

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