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NPC Generator

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Advanced [show]


Matilda Crawford, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her skin is fair and her fingers are delicate and long. Her hair is long and silver with streaks of brown, and is pulled back with small black clips. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Matilda was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Map Maker for the past few years.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Matilda Crawford, Female Human Paladin 5
Medium (4'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Theobald Whitby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears professional attire. He has a small bristly mustache and wavy blonde hair. His eyes are blue and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was always a brilliant, if unscrupulous mind. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theobald's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Theobald Whitby, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 8 (-1)9 (-1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Balimaar Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair is long and black with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His amber eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Balimaar hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of illithids; and wants to work out more often

Ideals: Athletic, Justice, Philantrophist. Bonds: Enemies, Nature. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Emsworth, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved out south to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Military, Criminal record, Job. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Bertram Gresham, Male Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)17 (+3) 12 (+1)11 (+0)
Skills Insight +4, Investigation +6
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Violet garnet (1100 gp). Freshwater pearl (12 gp). Red garnet (60 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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