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NPC Generator

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Advanced [show]


Raymond Ryley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple blue robe with white stripes complete with hood, and is pretty ugly. He wears his golden hair up in a very large beehive style do. His eyes are blue.

Personality: Always inclined to offer people food he seems plenty friendly. He is an amazing painter.

History: When he was but 7 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He became a Shoemaker soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Raymond Ryley, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Jade (100 gp). Deep blue spinel (900 gp).


Social Check DCs


Gilbert Branson, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered music. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Shy. Bonds: Family, Rich. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Gilbert Branson, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)19 (+4) 14 (+2)12 (+1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Aquan, Giant, Draconic, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Violet garnet (700 gp). Blue sapphire (1300 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Soames, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. With a patchy blonde beard and wild blonde hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Merchant business at a young age. He worked as a nervous Merchant and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.

Ideals: Optimist, Justice. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Hugh Soames, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 13 (+1)6 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Pink pearl (120 gp). Chalcedony (60 gp). Rhodochrosite (15 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Allerton, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and wears an entirely blue suit with red socks and a vest with buckled shoes. She wears her chestnut hair up in a very large beehive style do. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a small toy that she constantly fidgets with.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Susannah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Susannah. After months of barely getting by, Susannah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has decided she is irredeemable; and to unite with her brother

Flaws: Addict, Depressed. Bonds: Rich, Criminal record, Family. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Susannah Allerton, Female Human Paladin 5
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)16 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Auran, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs

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