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NPC Generator

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Advanced [show]


Millicent Gyula, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born in the south to a Marshal, Millicent learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Marshal. She has drifted from career to career and currently works as a Marshal.

Motivation: Expand her business; and to be a glassblower again

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Millicent Gyula, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Giselle Remington, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. Her gray eyes have a joyful gleam in them most of the time.

Personality: Giselle speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in a small village she learned the ways of the warrior from her father. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Insane. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Giselle Remington, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)15 (+2) 18 (+4)10 (+0)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Eye agate (5 gp). Rose (30 gp). Red spinel (90 gp).


Social Check DCs


Mary Everly, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in an above average manner. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her green unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Detective again.

Ideals: Optimist, Opinionated. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Mary Everly, Female Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).


Social Check DCs


Ida Paxton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her brown hair is drawn into a tight pony tail with a card scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ida hails from a village terrorized by gnolls. She was taken as a slave by a traveling circus and forced to perform Days after completing her studies, news broke out that her hometown was attacked by gnolls. Ida was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls; and someone believes her a fraud

Ideals: Optimist, Justice. Bonds: Attractive, Enemies, Slave. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Ida Paxton, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. Alexandrite (1300 gp). Black pearl (1300 gp). Coral (140 gp).


Social Check DCs

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