Sarah Gyula, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple black robe with tan stripes complete with hood. Her moppish brown hair is in a traditional bowl cut. Her amber eyes lackadaisically let the world flow into them.
Personality: Abrasive and pushy, she has a hard time making friends. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She comes from a rich western family. She moved from fad to fad and when she turned 15 she discovered dancing. She now mingles about in high society.
Motivation: Wants her loneliness to end; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Has a crush. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Agatha Walcott, Female Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with small hat. Her brown hair is lengthy. She has green eyes.
Personality: She dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Agatha took refuge in the old dungeon and found the beat up lance and armor she uses now. She tends to her Armorer job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Ideals: Pacifist, Joker. Bonds: Nature, Job, Military. Occupation: Armorer
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 pp. Sard (70 gp). Banded agate (11 gp). Rose (70 gp). 1 Superior lock. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Healer’s kit.
Agnes Clapham, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. She has wavy white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: She's looking for her big break; and she wants to meet her childhood hero
Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Adventurer. Occupation: Blacksmith
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Melissa Sutton, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown shirt with thin white vertical stripes and brown pants. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are violet and she is always smoking a pipe.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is obsessed with finding treasure.
History: Melissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is terrified, and will act out of fear; and she's looking for her big break
Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Poor, Debt. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


