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NPC Generator

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Advanced [show]


Ahlyssa Ryley, Female Human [Permalink]

Personal [hide]

Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She carries with her a set of nunchakus, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her golden hair is lengthy and is close to two feet long. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Eccentric and domineering, Ahlyssa will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ahlyssa liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Extrovert, Gifted. Bonds: Attractive, Nature. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Ahlyssa Ryley, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Backpack.


Social Check DCs


Elizabeth Clare, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her chestnut hair is unkempt and raggedy. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the north. She was an athlete and attended two major summer competitions. She never won. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Balancing her hectic life and new Mayor responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Secretive, Shy. Bonds: Poor. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Elizabeth Clare, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp. Red spinel (140 gp). Pink pearl (140 gp). Azurite (15 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Gresham, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Architect. She has a long blonde ponytail with little hanging trinkets. Her eyes are brown and she is always smoking a pipe.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She has a minor phobia of water and hates getting wet.

History: When she was but 7 years old her parents immigrated from the west. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Adelaide Gresham, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 90 pp.


Social Check DCs


Theobald Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Healer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Darlington, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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