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NPC Generator

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Advanced [show]


Giselle Brandon, Female Human [Permalink]

Personal [hide]

Description: Standing 5'1", this woman is dressed in an above average manner. With wild chestnut hair. She has a tattooed face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised in a white middle class family as the only child. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She seems to be bored by most things; and someone believes her a fraud

Flaws: Cynical, Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Shipwright

Voice: Speaks with back of mouth

Attributes [hide]

Giselle Brandon, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Isabella Clayton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her tied-back hair is red. Her eyes are a pleasant amber.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with a lost civilization.

History: Isabella lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal poetry training, and achieved minor success. She has been saving her money to try and buy her brother's freedom.

Motivation: She is terrified, and will act out of fear; and meet up once more with her childhood friend

Ideals: Passionate, Artistic. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Isabella Clayton, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Rhodochrosite (4 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). 1 Half-Plate. 1 Full Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Ermina Watson, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She got into the Blacksmith business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Locksmith again; and to end her boredom

Ideals: Gifted. Flaws: Secretive, Mundane. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ermina Watson, Female Human Paladin 5
Medium (4'11") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)5 (-3) 13 (+1)8 (-1)
Skills Insight +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mary Norton, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a violet shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her skin is also unnaturally pale. She wears her white hair up. Her eyes are likewise gray.

Personality: She never swears and excessively uses polite adverbs when speaking. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small plains village. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.

Motivation: An old rival family wants her found.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Mary Norton, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 11 (+0)8 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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