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NPC Generator

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Advanced [show]


Emma Huxley, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She has the majority of her body covered in plate. She wears a colorful flower in her auburn hair. Her eyes, though not visible through her cowl, are blue.

Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Emma Huxley, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Helen Ramsay, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a tan tunic with black highlights, and long white pants that bunch up around her shoes. She has golden hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is able to fit into much smaller and tighter spaces than normal.

History: Helen hails from a village terrorized by illithids. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her sister's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and she wants revenge against illithids

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Enemies, Family. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Helen Ramsay, Female Human Paladin 5
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 7 (-2)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Banded agate (16 gp). Tourmaline (110 gp). Smoky quartz (30 gp). Chrysoberyl (110 gp). 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Hourglass.


Social Check DCs


Beatrice Bentley, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears red cloth garments or leather armor. Her long white hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She misses her home and complains about the freezing weather, even in summer.

History: The child of a Cook, who enjoyed hunting, Beatrice was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beatrice took refuge in the old dungeon and found the beat up scythe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Terse. Bonds: Immigrant, Nature. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Beatrice Bentley, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)15 (+2) 12 (+1)14 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Hugolina Nibley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her chestnut hair is greasy and uncared for. Her thin eyebrows rest above her beady hazel eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with music.

History: Born in the east to a Junk Dealer, Hugolina learned a great deal about her mother's area of expertise. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 10 years.

Motivation: She would like to get married and retire; and she's attracted to the pc

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Hugolina Nibley, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Hematite (16 gp).


Social Check DCs

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