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NPC Generator

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Advanced [show]


Cecily Holton, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a hunchback. She is bald on top and has large white tufts of hair around her ears. She has gray eyes and a brown hat with a black feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Cecily Holton, Female Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Adelaide Langston, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears skinny pants and wears a blue and black robe with the hood down. Her white hair is cut jaggedly and amateurishly. Her eyes are green and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her mother was a soldier and died while she was still young. Adelaide was left her mother's suit of armor and trained in its use and care. She left for the west, certain she would find work there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Poor, Military. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Adelaide Langston, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)16 (+3) 13 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp.


Social Check DCs


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a blue suit, brown shirt, and blue tie. He is an epitome of beauty. He keeps his blonde hair in a pixie cut. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Reynard took refuge in the large cave and found the beat up warhammer and armor he uses now. He now mingles about in high society.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Flaws: Lazy. Bonds: Attractive, Religious, Rich, Nature. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Brixton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)18 (+4) 8 (-1)12 (+1)
Skills Animal Handling +2, Nature +7
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. With bright red hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Map Maker. He is skeptical of what others tell him and is slow to trust.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.

Motivation: Many dire rats want him driven away; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Job, Poor, Adventurer, Enemies. Occupation: Map Maker

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Walcott, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Red-brown spinel (110 gp). Smoky quartz (50 gp).


Social Check DCs

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