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NPC Generator

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Lvl.
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Advanced [show]


Hugolina Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She wears a white shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and carries halberds. She has done her best to style her red hair to look like a famous performer. Her thin eyebrows rest above her beady brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with her childhood friend

Ideals: Fighting, Optimist, Extrovert, Gifted. Flaws: Ugly. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Hugolina Wedgwood, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Jane Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her long chestnut hair kept up in a rat tail. Her eyes are brown and catlike.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is obsessed with a lost civilization.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Jane was born on a far western island where she grew up under the tutelage of her mother, an expert Weaver. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Slave, Immigrant. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Jane Birkenhead, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


John Wheatley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears silk and lounges about seductively, and his gloved hand is found clutching a falchion. He wears his red hair up. He has gleaming, smiling green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Immigrant, Poor. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

John Wheatley, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)8 (-1) 13 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Mary Cooper, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Detective. With wild silver hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a criminal king-pin and mafia family Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their son. She worked as a Detective, and she later adopted a second son.

Motivation: To get a good night's sleep; and to prove her worth to the world

Flaws: Ugly, Selfish, Impulsive, Insomniac. Bonds: Criminal record, Family. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Mary Cooper, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Violet garnet (1000 gp). Bloodstone (30 gp). Violet garnet (1000 gp). Alexandrite (1000 gp).


Social Check DCs

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