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NPC Generator

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Advanced [show]


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large green jacket. With bright red hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Godfrey is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He became a Architect soon after.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Godfrey Melancon, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Survival +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Brass mug with jade inlays (100 gp). Cloth of gold vestments (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Sydney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He tends to wear a large brown jacket. He sports a long silver beard, and similarly colored long hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Flaws: Addict, Selfish. Bonds: Criminal record, Job, Family. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Sydney, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 8 (-1)14 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Adelaide Middleton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length blonde hair. Her hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She feeds upon the attention of others.

History: Adelaide was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adelaide took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She struck the Mercenary job and began her own company from there.

Motivation: To be a Crown-heir again.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Adelaide Middleton, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Nibley, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She has no hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to loving parents in a slum to the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She has drifted from career to career and currently works as a Dilettante.

Motivation: Sabotage a competitor; and expand her business

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Dilettante

Voice: Speaks with lips pursed

Attributes [hide]

Avice Nibley, Female Human Paladin 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic, Ignan, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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