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NPC Generator

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Advanced [show]


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: This western man is typically in his Merchant uniform. His clothes are grease stained in places. His chestnut hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Gardener profession.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Merchant and found it very stressful. He has achieved small success as a Merchant.

Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Shane Graham, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gomory Spaulding, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a faded coat and loose pants complete with Stetson hat. His skin is also unnaturally pale. His hair is chestnut and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Flaws: Ugly, Addict. Bonds: Job, Religious, Adventurer. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Spaulding, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Lewis Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He is muscular with a powerful set of arms. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by drow. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Revenge; and a deep hatred of drow

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Military, Enemies. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Lewis Winterbourne, Male Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


Williamina Wesley, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is typically in her Junk Dealer uniform. Her golden hair is greasy and uncared for. Her green eyes dart from person to person.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She would rather hide behind her crafts than deal with other people.

History: She got into the Junk Dealer business at a young age. Through the years after Williamina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Williamina's mother didn't care for her much, and the feeling was mutual. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Job. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Williamina Wesley, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs

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