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NPC Generator

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Lvl.
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Advanced [show]


Geva Gracey, Female Human [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She is physically well-built. With bright auburn hair. Her eyes are blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Geva grew up listening to her father's many stories. She worked as a nervous Soapmaker and found it very stressful. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To reunite with her old friends.

Bonds: Job, Adventurer, Enemies. Occupation: Soapmaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Geva Gracey, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)16 (+3) 13 (+1)17 (+3)
Skills History +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp.


Social Check DCs


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears violet leather gloves, a violet jacket, and tight pants. His blonde hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invites people to come help in his community garden.

History: Gerard was born with his father's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and to unite with his sister

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Attractive, Family. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Gerard Lindsay, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. 1 Darkwood Shield. 1 Full Plate. 1 Banded mail.


Social Check DCs


Alice Churchill, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. Her hair is cut close to her head. Her eyes are hazel and beady.

Personality: This woman loves music and to teach people music more than just about anything. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sellsword arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.

Motivation: To end her boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly, Insane, Mundane. Bonds: Rich. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Alice Churchill, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)18 (+4) 13 (+1)12 (+1)
Skills Insight +4, Nature +7
Senses Passive Perception 11
Languages Common, Druidic, Celestial, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Masterwork Light wooden shield. 1 Buckler. 1 Full Plate.


Social Check DCs


Rosalind Springfield, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rosalind Springfield, Female Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs

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