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NPC Generator

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Advanced [show]


Giselle Barney, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her tied-back hair is golden. She has gray eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east to a Beggar, Giselle learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Persistence, Justice. Bonds: Rich, Immigrant, Job, Family. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Giselle Barney, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Alexandrite (1100 gp). Deep blue spinel (1100 gp). Smoky quartz (20 gp). 1 Full Plate. 1 Half-Plate.


Social Check DCs


Alice Carlton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her blonde hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has drifted from career to career and currently works as a Body Guard.

Motivation: To be a Merchant again; and further expansion of business

Ideals: Athletic, Gifted. Bonds: Attractive, Guardian, In love, Job. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Alice Carlton, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 12 (+1)10 (+0)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Aline Enfield, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears black trousers with brown and red striped suspenders. She wears various colorful collared shirts. Her red hair is unkempt and raggedy. She has a dull look in her amber eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the east to a Healer, Aline learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She struck the Healer job and began her own company from there.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Job. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Aline Enfield, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 8 (-1)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Hourglass. 1 Spyglass. 1 Silver holy symbol. 1 Backpack.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a robe, a symbol of the four houses of cards around his neck, and a hand crossbow on his belt. He has a silver handlebar mustache and slicked back silver hair. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's father didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Addington, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. Red garnet (40 gp).


Social Check DCs

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