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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sybil Dalton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is well dressed, constantly wearing a pastel suit, violet shirt, and yellow tie. She wears her white hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is calm most of the time but flees social interaction. Her job bores her to no end. She has decided to make it more interesting.

History: She was born in the south, but her parents moved at a very young age to the north. She helped her mother out around the business and became quite the natural. She has recently gotten a pet goose that steals things from people.

Motivation: She has passion for adventuring and risk.

Flaws: Shy. Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Sybil Dalton, Female Human Paladin 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Job. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Ernest Merton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1600 gp). Jeweled anklet (1000 gp).


Social Check DCs


Jane Churchill, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She pushes her goals aggressively. She is also a coward if confronted.

History: She comes from a rich southern family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Jane Churchill, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Eleanor Hailey, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and carries whips. Her hair is brown and curly. She wears a mask on her face.

Personality: A deeply religious woman she believes everything happens for a reason. She is able to fit into much smaller and tighter spaces than normal.

History: The child of a Stableman, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was granted psionic powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Religious, Nature. Occupation: Shipwright

Voice: Uses sign language

Attributes [hide]

Eleanor Hailey, Female Human Paladin 5
Medium (4'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Chrysoprase (30 gp). Star rose quartz (30 gp). Tiger eye turquoise (15 gp). Violet garnet (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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