Theodoric Hayden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His black hair is cut short. His eyes are likewise hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.
History: His father raised him in a mountain cabin. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Bonds: Poor, Guardian, Nature, Adventurer, Criminal record. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 13 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 200 gp.
Yvonne Kimberley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is silver and very short. She wears large thick round spectacles.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Yvonne was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A strong sense of loyalty to Human people; and an old rival family wants her found
Flaws: Forgetful, Racist. Bonds: Enemies, Poor, Family. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver ewer (100 gp). Black velvet mask with numerous citrines (100 gp). 1 Minor magic item.
Elizabeth Emsworth, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is drawn into a tight pony tail with a cross scrunchie. Her fierce hazel eyes like to dwell on things.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Nature. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 100 gp. Tourmaline (110 gp).
Gunter Oakley, Male Human [Permalink]
Personal [hide]
Description: This western man wears a worn and beaten armor. His clothes are grease stained in places. His red hair is slicked back into a classic pompadour. His eyes are hazel and beady.
Personality: He dislikes all the random violence that takes place in the west. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Pacifist, Athletic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!


