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NPC Generator

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Advanced [show]


Sarah Chester, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. She is physically well-built. Her hair is cut close to her head. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Sarah Chester, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Red-brown spinel (120 gp). Violet garnet (800 gp). Black pearl (800 gp). Lapis lazuli (14 gp).


Social Check DCs


Adelaide Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her long silver hair kept up in a rat tail. This hazel eyed southerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She is a logical person and will generally grow upset if things defy logic and science.

History: Adelaide was born the youngest of three triplets. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 4 years.

Motivation: She's in love; and her spouse's relatives view her with great suspicion

Ideals: Logical. Flaws: Ugly. Bonds: Family, Job, Has a crush. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Adelaide Birkenhead, Female Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)18 (+4) 14 (+2)6 (-2)
Skills Arcana +7, Deception +1
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Katherine Walcott, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She dresses in brown turtlenecks beneath a green coat with brown slacks. Her auburn hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Sculptor business at a young age. She was taken from her home at a very young age. She then took over the family business and is one of the better Sculptor for hire.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Job, Slave. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Katherine Walcott, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)11 (+0) 14 (+2)17 (+3)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Aquamarine (1000 gp). Chrysoberyl (160 gp). Fiery yellow corundum (1200 gp).


Social Check DCs


Richard Barney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His right leg appears badly burned and disfigured. His feathered hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Richard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Military. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Richard Barney, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 8 (-1)15 (+2)
Skills Persuasion +5, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Onyx (70 gp). Silver pearl (130 gp). Fire opal (1000 gp). 1 Minor magic item.


Social Check DCs

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