Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is chestnut and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He worked as a nervous Actor and found it very stressful. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Gerald Shelly, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp.


Social Check DCs


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black tunic with green highlights, and long black pants that bunch up around his shoes. He has a silver handlebar mustache and slicked back silver hair. His blue unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Immigrant, Attractive, Criminal record. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Gunter Adley, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Oriel Marston, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has wavy auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Slave Trader, her father struggled to pay the bills. Her divine abilities were realized during a raid on her village. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Attractive, Adventurer, Poor. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Oriel Marston, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 12 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1600 gp). 1 Minor magic item.


Social Check DCs


Thomas Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered trident and tarnished crossbow as well. He wears a wide-brimmed hat to hide his balding. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Thomas Bradford, Male Human Paladin 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Moss agate (9 gp). Lapis lazuli (9 gp).


Social Check DCs

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