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NPC Generator

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Advanced [show]


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan costume with the symbols of his god on his torso. His chestnut hair is still thick. His eyes are green and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Persistence. Flaws: Shy, Disease, Insomniac. Bonds: Immigrant. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Ernest Merton, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 2000 sp.


Social Check DCs


Clerebold Cason, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears green cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His head has been shaved. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Guardian, Rich. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Clerebold Cason, Male Human Paladin 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Performance +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Hampton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. With bright silver hair. This violet eyed easterner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Bather mother left her crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mary fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and a deep hatred of brigands

Ideals: Fighting, Athletic. Flaws: Impulsive, Disease. Bonds: Enemies. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Mary Hampton, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Silver chalice with lapis lazuli gems (80 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp).


Social Check DCs


Manfred Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and grey handkerchief worn on his right side. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His eyes are gray and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Manfred never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush

Ideals: Impeccable, Gifted. Bonds: Nature, In love, Has a crush. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Manfred Myerscough, Male Human Paladin 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)5 (-3) 11 (+0)12 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Black velvet mask with numerous citrines (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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