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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Don Chatham, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Adventurer uniform. His brown hair is singed and shortened. His blue eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Adventurer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Fletcher, but he was a colossal failure. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Fletcher again.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Don Chatham, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)7 (-2) 11 (+0)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Oriel Quinton, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears black painted combat armor at almost all times. Her hair is short and brown. Her eyes are likewise amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Map Maker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Disease. Bonds: Military, Poor. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Oriel Quinton, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20000 cp. Rose (70 gp).


Social Check DCs


Jane Weld, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. With wild brown hair. Her eyes are likewise blue.

Personality: Jane is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: When she was but 7 years old her parents immigrated from the north. She moved from fad to fad and when she turned 15 she discovered music. She left for the north, certain she would find work there.

Motivation: She is a bit of a kleptomaniac.

Ideals: Athletic, Extrovert, Artistic. Flaws: Impulsive. Bonds: Immigrant. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Jane Weld, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp.


Social Check DCs


Anthony Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light yellow in addition to tight pants and is in decent physical shape. He has a white handlebar mustache and slicked back white hair. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of southern immigrants he idolized his mother. Anthony was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sage. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Immigrant, Adventurer. Occupation: Sage

Voice: Switch between two voices

Attributes [hide]

Anthony Wordsworth, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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