Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Yvonne Lindsay, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her hair in dreadlocks. Her eyes are blue and catlike.

Personality: She is extraordinarily eccentric. She is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Yvonne studied abroad. Brilliant and gifted she never wanted to apply herself. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Gifted, Impeccable. Flaws: Insane, Selfish. Bonds: Guardian. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Yvonne Lindsay, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)15 (+2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Millicent Dryden, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. Her blonde hair is cut short. She wears crescent spectacles with a black brim.

Personality: Millicent is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Marshal. She then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Millicent Dryden, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item.


Social Check DCs


William Windsor, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a green cloak and cross-gartered pastel stockings. His white hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the west to a Architect, William learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Architect for hire.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

William Windsor, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 17 (+3)6 (-2)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp. Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs


Gomory Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a white suit. He is an epitome of beauty. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gomory was born with his father's beautiful face. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Professionalism. Bonds: Attractive, Guardian, Adventurer, Religious. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Gomory Enfield, Male Human Paladin 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 8 (-1)7 (-2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Obsidian (12 gp). 1 Minor magic item.


Social Check DCs

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