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NPC Generator

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Advanced [show]


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast forest. Anselm was born on a far northern forest where he grew up under the tutelage of his father, an expert Courier. Some 4 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Secretive. Bonds: In love, Nature, Immigrant. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Anselm Birkenhead, Male Human Paladin 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Violet garnet (1000 gp). Blue quartz (16 gp).


Social Check DCs


Griselda Abram, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. She has no hair. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Glassblower in town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her brother before her, after school she went straight into learning to become a Glassblower. She has worked as a Glassblower like her father before her.

Motivation: Expand her business; and further expansion of business

Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Griselda Abram, Female Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Violet garnet (300 gp). Red-brown spinel (50 gp). Chrysoberyl (50 gp).


Social Check DCs


Godfrey Shirley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his longsword, and his gloved hand is found clutching a longsword. His hair is long and red with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: Born in the west to a Adventurer, Godfrey learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic, Pacifist. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Godfrey Shirley, Male Human Paladin 5
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Joan Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her golden hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of eastern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Justice, Entrepeneur. Bonds: Attractive, Adventurer, Immigrant. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Joan Wilberforce, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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