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NPC Generator

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Advanced [show]


Dean Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his black hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Barkeep like his father before him.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Job. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Dean Shelby, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Moss agate (14 gp).


Social Check DCs


Ernest Ryley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a tight fitting brown shirt and pants, and his gloved hand is found clutching a scimitar. His golden hair is still thick. His eyes are hazel.

Personality: He dislikes all the random violence that takes place in the south. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ernest hails from a village terrorized by drow. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He inherited the family business which he has now maintained for 4 years.

Motivation: Many drow want him driven away; and he seems to be bored by most things

Ideals: Pacifist, Entrepeneur. Flaws: Mundane. Bonds: Enemies, Job. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ernest Ryley, Male Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)14 (+2) 15 (+2)7 (-2)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Carnelian (20 gp).


Social Check DCs


Patrick Enfield, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered longbow and tarnished spear as well. He keeps his long white hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a white middle class family as the only child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Entrepeneur. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Patrick Enfield, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Melissa Graham, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears rags and sports a simple walking cane. Her chestnut hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gifted from a young age, Melissa studied abroad. After coming to the age of reason, Melissa took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Poor, Attractive, Slave. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Melissa Graham, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Obsidian (4 gp). Fire opal (1600 gp). Golden yellow topaz (600 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs

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