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NPC Generator

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Advanced [show]


Margery Hadleigh, Female Human [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across her face, she sports tan clothing, slightly heavier than average wear. Her white hair has been sun bleached extensively. She has several tiny emerald earrings on each ear.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a xeno-phobe, disliking non-Humans.

History: Margery was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Flaws: Antagonistic, Racist. Bonds: Rich, Family, Job. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Margery Hadleigh, Female Human Paladin 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eleanor Wesley, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear grey tank tops with green skirt and is in decent physical shape. Her long chestnut hair is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Mercenary, who enjoyed hunting, Eleanor was taken on many hunting expeditions. Her father had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Professionalism, Philantrophist. Bonds: Nature, Rich, Debt. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Eleanor Wesley, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. Azurite (4 gp). Malachite (4 gp). Moonstone (20 gp). Star rose quartz (20 gp).


Social Check DCs


Alice Sherwood, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is wavy and long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the south to a Sculptor, Alice learned a great deal about her mother's area of expertise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Obtaining odd cultural Human artifacts is her passion; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Alice Sherwood, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Hayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a scythe. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Armorer in town.

History: He was raised in a island tribe. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Nature, Adventurer, Religious. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Reynard Hayden, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Azurite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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