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NPC Generator

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Advanced [show]


Giselle Sheldon, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is drawn into a tight pony tail with a card scrunchie. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.

History: She was raised in a desert tribe. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike her way of doing things and want revenge

Ideals: Optimist, Philantrophist, Gifted. Bonds: Poor, Nature. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Giselle Sheldon, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 pp.


Social Check DCs


Percival Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of maces, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Insane, Mundane. Bonds: Slave. Occupation: Masseuse

Voice: Low and grunting

Attributes [hide]

Percival Tatum, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)14 (+2) 17 (+3)7 (-2)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Black star sapphire (500 gp). Jet (70 gp).


Social Check DCs


Cecily Browning, Female Human [Permalink]

Personal [hide]

Description: She wears grey painted combat armor at almost all times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has white hair. This hazel eyed northerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born several months after her father was called into army service. She was taken from her home at a very young age. Days after completing her studies, news broke out that her hometown was attacked by brigands. Cecily was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Attractive, Enemies, Military, Slave. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cecily Browning, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 6 (-2)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rhodochrosite (15 gp). Red-brown spinel (40 gp).


Social Check DCs


Trym Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green top hat and green clothes and is in decent physical shape. He has styled his silver hair well, parting it to the left. This violet eyed westerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many drow want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Trym Dryden, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10000 cp. Golden yellow topaz (400 gp). Obsidian (16 gp). Lapis lazuli (16 gp). Alexandrite (400 gp).


Social Check DCs

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