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NPC Generator

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Advanced [show]


Thomas Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a robe, a symbol of strength around his neck, and a glaive on his belt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Thomas was born in the west. At a young age he loved to build and create. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Thomas Dumph, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Mary Mitchell, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears blue leather gloves, a blue jacket, and tight pants. She is tall, broad shouldered and powerfully built. She keeps her auburn hair in a flapper bob. She has gray eyes.

Personality: She can speak with the recently deceased. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She used her abilities to travel the world and help people.

Motivation: She wants to get laid; and she's attracted to the pc

Ideals: Gifted, Philantrophist. Bonds: Mentor, Has a crush. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Mary Mitchell, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Chain shirt. 1 Half-Plate. 1 Full Plate.


Social Check DCs


Heward Mori, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a violet tunic with brown highlights, and long black pants that bunch up around his shoes. His left leg appears badly burned and disfigured. His silver hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Laborer.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Flaws: Insane, Antagonistic. Bonds: Family, Religious, Job. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Mori, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 9 (-1)17 (+3)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Moss agate (16 gp). Eye agate (16 gp).


Social Check DCs


Aldous Nash, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Criminal record. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Aldous Nash, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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