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NPC Generator

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Advanced [show]


Odo Walcott, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a grey armored body suit, with a simple pastel line shooting up and back down. His skin is also unnaturally pale. His top hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Odo was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Walcott, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. White opal (600 gp). Freshwater pearl (13 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Easton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a large brown jacket. His whole body is exceptionally muscular. He sports a flattop hair cut. His hazel eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small desert village. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Immigrant, Nature, Adventurer, Family. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Norman Easton, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)18 (+4) 14 (+2)5 (-3)
Skills Persuasion +0, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Terran, Undercommon, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in brown turtlenecks beneath a black coat with blue slacks. He is an epitome of beauty. He has a blonde handlebar mustache and slicked back blonde hair. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. Cursed with unlife at a very young age, William has worked very hard to control his curse. He has drifted from career to career and currently works as a Merchant.

Motivation: Wants to open a new tavern; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Entrepeneur, Fighting. Flaws: Disease. Bonds: Attractive, Job. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

William Snowdon, Male Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)9 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Deep blue spinel (1000 gp). Malachite (12 gp).


Social Check DCs


Lewis Copeland, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears skinny pants and wears a brown and black robe with the hood down. He has a hunchback. His head has been shaved. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Lewis Copeland, Male Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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