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NPC Generator

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Advanced [show]


Norman Abram, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Spy does. His silver hair is knotted and matted. His eyes are likewise hazel.

Personality: Calm and collected, he is a well trained Spy. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Norman hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He has worked as a Spy like his mother before him.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Bonds: Job, Enemies, Criminal record, Rich. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Abram, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)12 (+1) 12 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Ahlyssa Wilberforce, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Weaver does. Her white hair is kept up in a ponytail inside a top hat. Her face is covered beneath a completely black helmet.

Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: To be a Interpreter again; and balancing her hectic life and new weaver responsibilities is difficult

Ideals: Optimist. Flaws: Fearful. Bonds: Job, Military. Occupation: Weaver

Voice: Farmer accent

Attributes [hide]

Ahlyssa Wilberforce, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Fiery yellow corundum (800 gp). White opal (800 gp). Fire opal (800 gp). Black pearl (1300 gp).


Social Check DCs


Alice Upton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She wears a broad hat to cover her moderate length blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Servant arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Sensitive. Bonds: Rich. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Alice Upton, Female Human Paladin 5
Medium (4'11") Human, True Neutral (CR 5)
Armor Class 14
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +7, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Alexandrite (1000 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Everard Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: The child of western immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Everard took refuge in the old dungeon and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature. Occupation: Healer

Voice: American accent

Attributes [hide]

Everard Ashton, Male Human Paladin 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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