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NPC Generator

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Advanced [show]


Clerebold Sheldon, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a tight fitting black shirt and pants. His silver hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Shipwright, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and further expansion of business

Flaws: Addict. Bonds: Job, Has a crush, Adventurer, Poor. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Clerebold Sheldon, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Hunter Graeme, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky white painted plate armor. His brown hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. His childhood dream was to be a Scribe, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels kind of lost in life; and expand his business

Ideals: Justice. Flaws: Addict, Depressed. Bonds: Job, Poor. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Hunter Graeme, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Elysande Beckwith, Female Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern woman dresses well, typically a more casual-formal manner. She wears her black hair up. Her green unseeing eyes seem to look past you.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a wizard, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Can't modulate volume

Attributes [hide]

Elysande Beckwith, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)18 (+4) 12 (+1)11 (+0)
Skills Athletics +6, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Auran, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Alexandrite (700 gp). Bloodstone (20 gp). Brown-green garnet (130 gp). Red spinel (130 gp).


Social Check DCs


Ermina Law, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case, and is pretty ugly. She has shaved her head bald. She has a dull look in her blue eyes.

Personality: She likes to make people angry or surprised. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ermina was born in the south. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Fearful. Bonds: In love. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Ermina Law, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 800 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs

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