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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eva Thorpe, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears white leather gloves, a white jacket, and tight pants. Her blonde hair is still thick. Her eyes are brown and catlike.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a wizard, Eva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To unite with her brother; and she has passion for adventuring and risk

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Eva Thorpe, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Rich purple corundum (1000 gp). Black opal (1000 gp). Carnelian (60 gp). Eye agate (5 gp). 8 Acid flasks.


Social Check DCs


Ida Lindsay, Female Human [Permalink]

Personal [hide]

Description: A 5'10" southern woman, she wears a blue vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop hair cut. Her eyes are likewise gray.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Ida lived on a farm with her father, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Performer and was forced into it by her family; and wants to raise her children well

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Family, Immigrant. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Ida Lindsay, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 16 (+3)13 (+1)
Skills Insight +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Onyx (30 gp).


Social Check DCs


Mary Snape, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her blue robe and has her whip always slung over her shoulder, and a wedding ring on her left hand. Her blonde hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Layabout arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Rich, Nature. Occupation: Layabout

Voice: Sighs a lot, exhausted

Attributes [hide]

Mary Snape, Female Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Gerard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Gerard studied abroad. His childhood dream was to be a Knight, but he was a colossal failure. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: To be a Knight again; and sabotage a competitor

Ideals: Artistic, Justice, Gifted. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Gerard Wedgwood, Male Human Paladin 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 7 (-2)11 (+0)
Skills Stealth +3, Survival +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Sapphire pendant on gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Gold and topaz bottle stopper cork (1600 gp). A roughly beaten golden orb (120 gp).


Social Check DCs

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