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NPC Generator

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Advanced [show]


Anne Ainsley, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. Her chestnut hair is heavily combed to the left. She has violet eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Anne was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect her home; and an old rival family wants her found

Flaws: Disease, Ugly. Bonds: Family, Job, Guardian. Occupation: Mortician

Voice: American accent

Attributes [hide]

Anne Ainsley, Female Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 18 (+4)12 (+1)
Skills Perception +7, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Williamina Gracey, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her broad hat is riddled with cuts and holes. Her face is scarred and worn.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Humans.

History: She comes from a rich northern family. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Racist. Bonds: Adventurer, Rich, Family. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Williamina Gracey, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 14 (+2)12 (+1)
Skills Medicine +5, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Infernal, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp. Zircon (50 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Marlee, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a black suit, tan shirt, and pastel tie. He has brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has comitted a past crime that haunts him to this day; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Logical, Impeccable. Bonds: Criminal record, Family. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Marlee, Male Human Paladin 5
Medium (6'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 12 (+1)17 (+3)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Egelina Carlton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and wears a pastel collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She has slicked back red hair. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted druidic powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Egelina Carlton, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Peridot (50 gp). Alexandrite (900 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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